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AAU/NFL
Flag Rules
- The offensive
team takes possession of the ball at its 5-yard line and has three
(3) plays to cross midfield. Once a team crosses midfield, it has
three (3) plays to score a touchdown. If the offense fails to score,
the ball changes possession and the new offensive team takes over
on its 5-yard line.
- If the offensive
team fails to cross midfield, possession of the ball changes and
the opposition starts its drive from its 5-yard line.
- All possession
changes, except interceptions, start on the offense’s 5-yard line.
- Teams change
sides after the first 20 minutes, but possession does not change,
the clock will stop during a 5 minute halftime
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- Teams
must field a minimum of five (5) players at all times.
- Teams consist
of 10 players (5 on the field with 5 substitutes).
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- Each time the ball
is spotted, a team has 30 seconds to snap the ball. Teams will receive
one warning before a delay-of-game penalty is enforced.
- Each team has
one 60-second and one 30-second time out per half.
- Officials can stop
the clock at their discretion.
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Touchdown: 6
points
Extra point:
1 point (played from 5-yard line)
or 2 points
(played from 12-yard line)
Safety: 2 points
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- The quarterback
cannot run with the ball.
- Only direct handoffs
behind the line of scrimmage are permitted. Offense may use multiple
handoffs.
- Absolutely NO
laterals or pitches of any kind. • “No-running zones,” located 5 yards
from each end zone and 5 yards on either side of midfield, are designed
to avoid short-yardage, power-running situations.
- The player who
takes the handoff can throw the ball from behind the line of scrimmage.
- Once the ball
has been handed off, all defensive players are eligible to rush.
- Spinning is allowed,
but players cannot leave their feet to avoid a defensive player (no
diving).
- The ball is spotted
where the ball carrier’s feet are when the flag is pulled, not where
the ball is.
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- All players are
eligible to receive passes (including the quarterback if the ball has
been handed off behind the line of scrimmage).
- As in the NFL,
only one player is allowed in motion at a time.
- A player must have
at least one foot inbounds when making a reception.
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- All passes must
be forward and received beyond the line of scrimmage.
- Shovel passes
are allowed but must be received beyond the line of scrimmage.
- The quarterback
has a seven-second “pass clock.” If a pass is not thrown within the
seven seconds, play is dead, loss of down. Once the ball is handed off,
the seven-second rule no longer is in effect.
- Interceptions
change the possession of the ball at the point of interception. Interceptions
are the only changes of possession that do not start on the 5-yard line.
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The ball must
be snapped between the legs, not off to one side, to start play.
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Substitutions
may be made on any dead ball.
- Play is ruled
“dead” when:
- Ball carrier’s
flag is pulled.
- Ball carrier
steps out of bounds.
- Touchdown or
safety is scored.
- At the point
of an interception (interception returns are not allowed).
- Ball carrier’s
knee hits the ground.
- Ball carrier’s
flag falls out. Note: There are no fumbles. The ball is spotted
where the ball hits the ground.
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All players who rush
the passer must be a minimum of seven yards from the line of scrimmage
when the ball is snapped. Any number of players can rush the quarterback.
Players not rushing the quarterback may defend on the line of scrimmage.
Once the ball is handed off, the seven-yard rule no longer is in effect,
and all defenders may go behind the line of scrimmage. A special marker,
or the referee, will designate seven yards from the line of scrimmage.
Remember, no blocking or tackling is allowed. |
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If the field monitor
or referee witnesses any acts of tackling, elbowing, cheap shots, blocking,
or any unsportsmanlike act, the game will be stopped and the player will
be ejected from the tournament. FOUL PLAY WILL NOT BE TOLERATED. Trash
talking is illegal. Officials have the right to determine offensive language.
(Trash talk is talk that may be offensive to officials, opposing players,
teams, or spectators.) If trash talking occurs, the referee will give
one warning. If it continues, the player or players will be ejected from
the game. |
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All penalties will
be called by the referee.
Defense:
- Offsides 5 yards
and automatic first down
- Interference
10 yards and automatic first down
- Illegal contact
(holding, blocking, etc.) 10 yards and automatic first down
- Illegal flag
pull (before receiver has ball) 10 yards and automatic first down
- Illegal rushing
(starting rush from inside 7-yard marker) 10 yards and automatic first
down
Offense:
- Illegal motion
(more than one person moving, false start, etc.) 5 yards and loss
of down
- Illegal forward
pass (pass received behind line of scrimmage) 5 yards and loss of
down
- Offensive pass
interference (illegal pick play, pushing off/away defender) 10 yards
and loss of down
- Flag guarding
10 yards (from line of scrimmage) and loss of down
- Screen block
a defensive player when the offensive player is within 4 yards of
the player in possession of the ball. 10 yards and loss of down
- Delay of game
Clock stops, 10 yards and loss of down
- Referees determine
incidental contact that may result from normal run of play. All penalties
will be assessed from the line of scrimmage.
- Only the team
captain may ask the referee questions about rule clarification and interpretations.
Players cannot question judgment calls.
- Games cannot end
on a defensive penalty, unless the offense declines it.
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- Cleats are allowed,
except for metal spikes. Inspections must be made. All players must
wear a protective mouthpiece; there are no exceptions.
- Official jerseys
must be worn during play.
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| Note:
There are no kickoffs, and no blocking is allowed. |
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